Solving for Scalability with Edge Infrastructure

February 15th, 2019

Headshot for Rolf Muralt

Rolf Muralt

VP Product Management

While Generation Y is still waiting for the hover boards and teleportation devices we were promised to show up, there is a company called VREE that is delivering on the virtual reality front. VREE is a full body VR platform for multi user immersive environments from gaming & eSports to training/simulation and to design/testing. The VREE platform works in conjunction with a full body suit that acts a controller as well as a haptic feedback system and provides the sensation of being physically in the computer generated simulation. In order to produce a real time virtual world that matches a person’s physical movements, the VREE platform optimizes data throughput while mapping physical movements through cutting edge hardware in real time.

This ability to represent a full avatar in virtual reality provides more of a "Ready Player One" realism as well as the ability to enable more realistic multi-user environments. At the high level, these virtual environments are fantastic for recreating training environments that enable their participants to learn in a safe environment. Training for hazardous environments such as space, flying, surgery or even battlefields can now be delivered in a safe and economical fashion. However, it is really the multi-user aspect that pushes VR into the mainstream as users want to be able to interact with other users and if the internet of the last two decades has taught us anything, people pay for communities.

In order to deliver a solid real time experience within these virtual environments, VREE’s platform takes advantage of 5G and edge compute through low latency compute offload and high bandwidth. Check out a live deployment of VREE in a cool game called Exodus Burned. Each body suit outputs a significant amount of data and through VREE's proprietary compression algorithm, they are able to lower the network connectivity requirements per suit down to 22.5Mb/s while running with 10 players simultaneously. As more suits and users are added to the environment, the network bandwidth requirements increase exponentially and this is where edge compute really shines.

MobiledgeX is the enabling technology behind the scenes and is what enables VREE to scale globally. Two key aspects are that VREE leverages MobiledgeX to deploy on carrier infrastructure globally and to auto deploy server code without the need to manage underlying technologies like Docker and Kubernetes.

For more information about VREE, check out their website or Youtube channel for more demos of the VREE platform. 

Check out our previous blog posts highlighting edge use cases: