In our last blog, we started a new series at MobiledgeX taking a closer look at the range of Developers that are working to build next-generation edge applications. This week in our next installment of the Developer Spotlight we are talking with forwARdgame, a Germany-based company that has developed a suite of Augmented Reality games and experience.
Above is an example of one of their latest augmented reality games, STACKAAR. If you are excited to play this as well as any of their upcoming games, check out the beta program on their website.
In this entry of the series, MobiledgeX Developer Advocate Vasanth Mohan sits down with Tim Friedland, the CEO of forwARdgame, to find out how they are using 5G and the MobiledgeX Edge-Cloud platform for multiplayer AR application development around the world. Specifically, we discuss why low latency in AR gaming is necessary to providing an experience where the real and virtual worlds are synchronized in near real time.
After you’ve watched Vasanth’s interview with Tim, you can check out our forwARdgame use case page, visit the forwARdgame website, or reach out to our developer relations team to learn how MobiledgeX can help you optimize your applications for the edge. You can also follow Vasanth (@FusedVR) and forwARdgame (@forwardgame) on Twitter.