Blog

How to Add Multiplayer to a Unity Project using MobiledgeX Edge Multiplay

February 3rd, 2021

To support developers with use cases in multiplayer gaming, MobiledgeX has open sourced a multiplayer message relay game server called Edge Multiplay.

Vasanth Mohan

GPU Benchmarking on the Edge with Computer Vision Object Detection

January 7th, 2021

With the growing popularity of Artificial Intelligence and Machine Learning applications, GPU availability has become more critical than ever.

Bruce Armstrong

MobiledgeX Simplifies 5G Edge for Google Cloud Developers

December 8th, 2020

Google Cloud developers will have new access to 5G telco edge cloud services such as latency reduction and device-based location to drive the next generation of edge computing applications.

Jason Hoffman

MobiledgeX Edge-Cloud R2.0 is Released

February 27th, 2020

We've released MobiledgeX Edge-Cloud R2.0, the next version of our product. We've extended the capabilities into the private edge with on-premise deployments now as easy to manage as public edge.

Sunay Tripathi

The Year of the Mobile Edge

January 15th, 2020

As we launch into the new year, Sunay Tripathi takes a look at the evolving mobile, internet and cloud ecosystems to explain why 2020 will be the year of the mobile edge and why now is the time to take action for anyone who wants to be a player in the emerging mobile edge market.

Sunay Tripathi

Making Edge a Reality

February 19th, 2019

For the first time, 3rd parties are deploying directly to private mobile operator edge infrastructure without any human involvement, dynamically allocating their workloads as close to their mobile users as possible.

Jason Hoffman

MobiledgeX Releases World’s First Public Mobile Edge

February 19th, 2019

We’ve announced the first public mobile edge running in the Deutsche Telekom cellular infrastructure in Germany. Let’s unpack that.

Sunay Tripathi

Solving for Scalability with Edge Infrastructure

February 15th, 2019

VREE develops platforms that enable multiple-users to have a synchronized full-body experience in VR. Read how VREE's platform takes advantage of 5G and edge compute to deliver a solid real time experience within these virtual environments.

Rolf Muralt

OnEdge #4: Enabling Edge at the Speed of Technology

January 18th, 2019

Geoff Hollingworth, Chief Marketing Officer at MobiledgeX, shares why the timing is right for edge and the business opportunities for mobile operators and developers.

Geoff Hollingworth